One of the defining aspects of RPGs is the character creator, where you basically invest skill points to create the fearsome fighter, the hippie druid, the arrogant wizard or the wisecracking rogue that you wish you was, were it not for your office job or the fact that you live, you know, in the real world. Why? Let’s take it step by step… The Character Creator It’s not only a good CRPG in its own right, it’s one of the best games ever released, a genre-defining masterpiece that all future titles should try to emulate. Only when I got Divinity: Original Sin 2 was I truly converted to this niche. Then I picked up Pillars of Eternity, which I enjoyed, but I abandoned it for reasons which I’ll elaborate on later in the article. My first contact with CRPGs happened a few years ago when I decided to pick up Underrail on sale. So, naturally, I jumped right into the next generation of RPGs, which was marked by classics such as Gothic and Knights of the Old Republic. Because the only contact that I had with gaming was through a dingy PS1 when I was a kid, I missed out on classics such as Baldur’s Gate, Planescape Torment and Arcanum: Of Magick Obscura, and by the time I finally got my first gaming desktop, those games were already too old.